- 27,694
- Posts
- 4
- Years
- Any pronoun
- Seen today
Typically obtains mythical Pokemon through special means: Gamestop distributions, movie distributions, the newsletter, save data across multiple games, and so on. Occasionally allows players to catch it fully in-game with no other catches, such as Deoxys in Omega Ruby / Alpha Sapphire.
Do you like how mythical Pokemon are obtained? If not, how would you have the player acquire them?
______________
Dislikes most of the current methods, currently. Usually ties them to limited-time events and separate products. Feels like some kind of bad DLC. Liked the ones like Deoxys with a postgame story involved.
Proposes some alternative ideas:
Do you like how mythical Pokemon are obtained? If not, how would you have the player acquire them?
______________
Dislikes most of the current methods, currently. Usually ties them to limited-time events and separate products. Feels like some kind of bad DLC. Liked the ones like Deoxys with a postgame story involved.
Proposes some alternative ideas:
- Simple rarity. Make a mythical Pokemon like a shiny. Appears very rarely in the wild. Increase the spawn rate for each time you encounter it, but fail to catch it.
- Tied to in-game achievements. Requires you to own a Pokemon with [X] ribbons/marks, get [X] straight wins in the battle facility, beat the Elite Four in a rematch, or completing the Pokedex. Triggers a Pokemon to appear somewhere in the world.
Avoids asking for something more grindy here. Refers to goals such as clearing 20 6-star Tera Raids, defeating 100 Pokemon in an area without leaving, or reaching 100 hours of playtime. Ought to come up with more engaging or exciting methods than that. - Sidequests. Speak with people in the overworld and read books for clues. Points you to a mysterious location somewhere in the world. May stumble across vicious Pokemon there. Potentially partners with other trainers, such as Elite Four members. May involve solving riddles.