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Question of the Day


Have you ever run out of PP and had to use Struggle during a battle?

I did in my very first file I did, when I thought I thought avoid trekking back to a Pokemon Center and just use a lot of Potions to keep myself going. I didn't even think that something like this would exist; I thought I'd get all my moves back or something. xD
 
Have you ever run out of PP and had to use Struggle during a battle?

I do not believe so. I usually just switch out if that happens. Maybe, but I can't remember.
 
I've done it before in a Battle Factory match in SoulSilver; both mine as well as my opponent's team were heavily stall-based, so there were a lot of turns wasted in favor of Protect or residual damage. That was the only case I can remember though. Most of the time I'm either stocked up on Ether/Elixir that I've collected throughout my walkthrough, or fresh out of the Pokemon Center.
 
Have you ever run out of PP and had to use Struggle during a battle?

I believe I have once, maybe even twice! I can't remember when exactly as it was some time ago, only I do recall having trouble with Cynthia in Pearl on my first play-through when I was abusing Revives and Full Restores haha. ^ ^;

I was a noob then, y'see.
 
Have you ever run out of PP and had to use Struggle during a battle?
I'm pretty efficient on using moves with 5 or 10 PP because those moves are powerful and have a very little accuracy, so no. I don't run out of PP and force to use struggle :P
 
Have you ever run out of PP and had to use Struggle during a battle?
This has happened to be me often in competitive play but not so much in the normal game play. It's happened once or twice but that was early in the game against those Pokemon that spam Harden when you've only got tackle xD
 
This happened to me just yesterday when I was re-challenging the Elite Four in Omega Ruby. My Heatran only had Fire Blast, Hyper Beam, Ancientpower, and Earthquake (25 PP total). Since it was my only Poke at a high enough level to take on the E4 (the rest were low level Pokemon I was trying to level up with the Exp Share), it was basically the only Pokemon I was actively using. So by The time I got to Glacia I was out of PP. Oops.
 
Have you ever run out of PP and had to use Struggle during a battle?

I've had this happen during Elite Four and I for some reason had no way to restore so I ended up having to redo it. Other than that it's random times during trainer battles, but struggling was during the Elite Four especially.
 
Have you ever run out of PP and had to use Struggle during a battle?

It only happened to me in battles on Showdown and not in the actual games for some reason but that's because I like to conserve PP. Once you do get Struggle going, there's a high chance you will end up killing yourself before you kill the foe.
 
Question of the Day

What's one thing you would change about or add to the main series Pokemon games to make them more challenging?​
 
What's one thing you would change about or add to the main series Pokemon games to make them more challenging?

Add in a level cap mode that stops you from going above a certain level until you beat a Gym Leader. Removing the ability to grind would probably increase the challenge significantly...or at the very least, force you to take advantage of the game's other mechanics.
 
What's one thing you would change about or add to the main series Pokemon games to make them more challenging?

Make EXP Share an item instead a key item, Gym leader rematches with mega stones and stronger level and more puzzling hms or path
 
What's one thing you would change about or add to the main series Pokemon games to make them more challenging?

How about making event battles such as Gym Leaders, villainous bosses, the Elite Four, etc. competitive? As in, both teams Pokemon would be adjusted to the same level for the duration of the battle (like having a level cap like in BattleSpot and the level 50 cap it has). They could also have full teams of six Pokemon. Honestly though, while that sounds like a ton of fun, I really don't want it to happen >~<
 
What's one thing you would change about or add to the main series Pokemon games to make them more challenging?

Doing away with the EXP Share, and the need to grind. Making the Elite Four teams built on themes, rather than monotyping. Having dual-typed teams is fine though, I just want to up the ante and have the E4 be less of a pushover. Oh and Game Freak, when you introduce new battle formats, how about actually letting them have a prevalence in the games? More Inverse Battles NPCs seems more sensible and contribute to a greater challenge and more fun (likewise for other modes like Triples and Rotations). xx
 
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