Thanx man I really appreciate the luv n support. Sadly since it's still in fully fledge dev time there are bugs to iron out, but if U wanna play thru the story I believe u can from top to bottom tho some maps are still untouched. The vanishing issue is due to the fact that I am using custom tilesets, and Pikachu's tile block detection routine is not yet been updated properly hence his dissappearance here and there.Aye, so I managed to play the source code version on GitHub. I really like the aesthetic choices you are going with for Pallet town. I did notice that the Pikachu following the main character would vanish occasionally, but I reckon that will be fixed since it's an early version. Looking forward to an official release!
i want to shiny dex in this
PSS = Physical Special Split
So I'll ask again, is PSS implemented in this hack?
Some maps from Pokemon Spark Yellow
I've been studying a bit this PSS stuff. Also how it works and what sort of gameplay improvement it offers, and as of my understanding it really does not add up anything significant to the game. Simply put, in my opinion coding a bunch stuff and investing time for having a simple text box with some printed text inside show up on screen, it's not worth the effort. Plus I got ton of other stuff to work on as is, that I really see no reason to put in the already very small chunck of free time I got to do such
You what? The Split he's referring to is what happened in Gen 4, where the moves became Physical or Special damage on a case-by-case basis rather than just being based off the type of the move. For example, in Gen 3, both Shadow Ball and Shadow Punch were Physical moves because both were Ghost type, but in Gen 4 Shadow Ball became a Special Move because it was indirect while Shadow Punch remained Physical is it is direct contact. It is not an exaggeration to say that this was the most important and influential decision to come about regarding Pokemon ever. It is absolutely worth the effort.
Oh my lord.
All these new tiles, and maps.
You're really doing Kanto a huge justice!
You forgot something important: the moves in RBY Gen 4 onwards were still the same in attack assignments. The only moves really effected would be Bite due to Dark type being a thing, Sludge, Acid, and Tri Attack. This was before all of those other things that PSS would be even wanted for. And I guess Hyper Beam, but that would be for the worst. At best PSS would be no change with all that effort gone to waste.Sun Moon said:You what? The Split he's referring to is what happened in Gen 4, where the moves became Physical or Special damage on a case-by-case basis rather than just being based off the type of the move. For example, in Gen 3, both Shadow Ball and Shadow Punch were Physical moves because both were Ghost type, but in Gen 4 Shadow Ball became a Special Move because it was indirect while Shadow Punch remained Physical is it is direct contact. It is not an exaggeration to say that this was the most important and influential decision to come about regarding Pokemon ever. It is absolutely worth the effort.