Timbjerr
[color=Indigo][i][b]T-o-X-i-C[/b][/i][/color]
- 7,415
- Posts
- 21
- Years
- Age 37
- Texas
- Seen May 31, 2022
Interesting question came into my head just now. What Pokémon game had the best use of the DS's second screen...while simply walking around the overworld that is?
In the Sinnoh-based games, you had the Pokétch, a multi-purpose digital watch that could be expanded upon by collecting new apps from NPCs.
In HGSS, the entire menu system was displayed, in addition to buttons to have the running shoes always active and two key item shortcuts (which was a lot for the time).
In the Unova-based games, you had the C-Gear, which allowed you to communicate with friends via IR wireless and access the Intralink.
In XY, you can switch between the PSS, which conveniently allows you to battle and trade with anyone anywhere, the Pokémon-Amie feature, and the Super Training feature.
In the Sinnoh-based games, you had the Pokétch, a multi-purpose digital watch that could be expanded upon by collecting new apps from NPCs.
In HGSS, the entire menu system was displayed, in addition to buttons to have the running shoes always active and two key item shortcuts (which was a lot for the time).
In the Unova-based games, you had the C-Gear, which allowed you to communicate with friends via IR wireless and access the Intralink.
In XY, you can switch between the PSS, which conveniently allows you to battle and trade with anyone anywhere, the Pokémon-Amie feature, and the Super Training feature.