- Pokemon personality. Means more than just "Careful nature" or "likes to take siestas". Make Timid Pokemon eye an ally Pokemon nervously. Give a happy dance to Jolly Pokemon. Wants Sword/Shield-like reactions in the Wild Area (flee, approach, pursue) too, but expanded. Suggests actions like "run for help" (leading to a double battle), "ambush" (used sparingly), "blend in", and "hit and run".
Doubts the former happening, due to the sheer amount of work. Could see more reactions.
- Difficulty settings. Please? Emphasized 25 years of Pokemon. Grew as players in that timespan. Improved. Should not have to wait until the end of the game or self-impose rules for a decent challenge.
Considers this unlikely, sadly.
- Non-linear progression. Pick between going to the Ice, Ground, and Steel gym. Amp up the levels of whatever you visit next.
Might get non-linear progression, but without the level bumps.
- Daily/weekly/monthly events. Offers a Bug Catching contest on Tuesday. Finds big sales on Sundays. Heard about a Scyther swarm today. Migrates southward for warmth during winter months.
Imagines this to be quite possible.