for context:
- i only really play rpgs online with my siblings. outside of that i dont play much of anything online outside of tekken & forced online games.
- never could afford the early connected stuff like link cables. didnt start connecting until SWSH
- we been playing pokemon since gen 1. most of us have a very tangible relationship with & through pokemon so we dreamt of this as long as anybody. we had years & years to come up with our perfect version of this feature
how i feel:
my brother & i were the most excited for SV specifically because of this feature. we are some of the biggest fans of the games in general. we always get opposite versions of every new game that comes out. we have handheld emulators just to play rom hacks together & plan to make our own. we both understand that since this is the first iteration of this feature that its gonna be rough (i was a child when i started with Yellow, damn near 30 now & i have a good understandin of the pace of software development) so i'm not mad at the fact it wasn't our idealization of this feature. we used it plenty of times, first for the experience, then for utility such as grabbing version exclusives, breeding, & trading (i helped him complete his pokedex in Sword & he helped me complete mine in Violet). we expected that it wouldnt be perfect, but we expect improvement over time, since this is something thats in high demand. we dont play together nearly as much as we thought we would when this was announced since we cant do story missions or a co op campaign together. however, if they continue to build on the multiplayer, i can see usage going up. my sister recently just got the game & we played online together as soon as she unlocked the feature.
i think the desire to share experiences in the pokemon universe drives the need for this feature, so GF will feel pushback if they neglect it. that said, i dont use it a whole lot but not because i think its bad. i think it's just early & i have hope for future versions to be more complete.