Route 1 and 3 and Vermillion are all good. The rest need work. (Although, even on route 3, the left end is pretty open and boring, maybe a little more grass here and there would make things nicer.)here are the towns for pokemon kanto
A few problems that I saw consistantly through the maps. Large square areas a grass. Mix things up a bit. Look at some of the other maps here, and you'll see that they have open areas in the grass, among other things to make it all feel nicer. In the towns, the old buildings look weird with the new palette... The way they are placed feels awkward. Especially in map one, the path above the buildings (there are too many in that one area btw) doesn't seem right does it? I also noticed that the paths are too straight forward. This is a problem that is exceptionally difficult for me to fix in my maps for some reason... but I agree with everyone else, it does make things look better.
So, rethink your paths and house positions, and lighten up on the grass a little.
Some of your maps would be getting 9s but overall I'd say you're around 6-7ish level.
I can't believe I didn't notice it right away, but there are some major tile errors (actually more like tiles left out) in the edges of the water. The tips are missing... in fact I'm seeing errors in a lot of places.
(Are these all made by you? It really seems like more than one person of different skill levels doing these.)
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