March Archipelago 2025 (Complete)

Starcraft 2 has goaled, and I decided to release it after all!

That's roughly 500 items, with too many Progression items to count. If you were BKed, you probably aren't anymore.

I'll also be clearing a ton of new checks that opened up in my other games, starting with Doom.
 
Starcraft 2 has goaled, and I decided to release it after all!

That's roughly 500 items, with too many Progression items to count. If you were BKed, you probably aren't anymore.

I'll also be clearing a ton of new checks that opened up in my other games, starting with Doom.
Found the Camera App and Dweller Mask in the Monkey Caves.
 
Taking the rest of the day off because my computer is Struggling but hinted some stuff for @Alex_Among_Foxes in the long chain we've got going:

[Hint]: CherrimKH2's Ice Cream is at Shop Mom Piranha Flag 1 in Alex M&L's World. (not found)
[Hint]: CherrimKH2's Namine Sketches is at Spirit Temple Statue Room Northeast Chest in Alex OoT's World at Desert Colossus -> Spirit Temple Lobby. (not found)


I'm like 90% sure the first one is what I need to unlock TT3 for Arc's Crooked House but it sounds like it's contradictory? In case I'm wrong maybe the latter will get me there, but pretty sure that's the unlock for STT. :( I hope the logic isn't broken somewhere in here.

edit:
ALTERNATIVELY any two of these will get me enough lucky emblems to beat kingdom hearts 2 and just release what's in it...
[Hint]: CherrimKH2's Lucky Emblem is at Sunken Tombs: Item Pickup 33 in ArcRoR's World. (not found)
[Hint]: CherrimKH2's Lucky Emblem is at Shop Mom Piranha Flag 2 in Alex M&L's World. (not found)
[Hint]: CherrimKH2's Lucky Emblem is at Mad Space - Item Box 5 in ArcSA2B's World at Gate 2. (not found)
[Hint]: CherrimKH2's Lucky Emblem is at Bottom of the Well Underwater Left Chest in Alex OoT's World at KF Outside Deku Tree -> Deku Tree Lobby. (not found)
 
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@Arcaneum I got the Booster, and used it to get the Silph Scope and Special Stage 1 Key you hinted for.
legendary, especially alongside the water coaster too, thank you!!!!!!!!!!!!!

thanks to the above rollercoaster, i have completed RCT2! everything is released from there now C:

EDIT: this i believe means that whole cluster of checks we had should be resolved now, as erica now has her world card and i think can now allow alex to finally get me cut ahhhhhhhhhhhhhhhhhhhhHHHHHHHHHHHHHHHHHHHH
 
Outstanding hints:
  • Big Key to Thieves' Town: Locked behind Surf (or two badges and just beating Red).
  • 16 REP: Same as above: Surf or two badges.
  • Rocket Launcher: No access to Summers.
  • HM 06 Rock Smash: Missing the Hieroglyph Copy.
  • Big Key (Skull Woods): Could snag it tomorrow. Requires smelting up some bars that take a while. Prefers to save-scum that.

Update 3

Stardew Valley

Popped in yesterday for some stuff. Happened to get a Keg and Ginger Island access right about at the same time. Took a while, in in-game days, because of each wine bottle taking about a week. Planted some Starfruit in the meantime. Returned a healthy supply of cash.

Has not played 1.6 Stardew Valley Archipelago before. Stuffed a lot of checks into the Desert Festival. Gave the chef 6-ish checks for some reason. Repeated all the combinations until it paid out.

Felt quite thankful to have turned on easy festivals. Requires you to get a rating of "Real Calico Egg Hunter" from Gil. Means a rating of 25+ of normal festivals. Got...maybe a rating of 10? Sufficed. Looped in getting to level 25 of Skull Caverns before bailing. Considers that pretty good for just a Copper Pickaxe.

Nearly missed the Spring 17 Pot of Gold check. Never knew about it. Happens during the Desert Festival.

Completed one of the most irritating Special Orders: Leeks for George. Knocks it down to 7 Leeks on easy. Still hates it. Had 14 days to finish it. Ran allllll over Stardew Valley looking for these things. Swears on no leeks spawning some days. Cannot stockpile them either. Forces you to grab 7 during the quest. Thankfully received all four Movement Speed increases. Zips around with all four. Rewarded the effort with a Doom level, at least. Feels a little better about it.

Moved onto Summer next. Married Penny, largely for being the first birthday at the time. Held steady at 8 hearts during all the time wasting. Chose someone that cannot count, though. Proposed on Sunday the 7th (probably). Planned to hold the ceremony in 3 days. Waited for something to happen. Nope. Went to the Luau on the next day. Finally got married on the 12th. Turned out to be for nothing (so far?). Removed the check for having babies. (Could have been a Friendsanity-exclusive thing.) Has not looked to see if the Stardrop is still in or not.

Watched the days go one-by-one. Waited for the green rain event. Came about a day or two after the wedding. Themed one of the bundles after it. Also happens to be a good source of (non-dietary) Fiber. Needs a stupid amount this seed: 200 for the Green Rain Bundle, 99 for the Construction Bundle, 200 for the Forest Bundle (avoided this one in favor of easier stuff), and a monstrous 999 for the Raccoon Journal. Occasionally needs some for other things too, like making a Scarecrow for a quest.

Hacked and slashed through all the overgrown trees. Turned the stuff into the bundle. (Chose not to do Mossy Seeds. Only got 5.) Rewarded that with the Storm Badge for Crystal. Allows Fly. Already had the HM in hand. Hoped to get that before heading back into Crystal.

Kind of dislikes the raccoons. Highlights how annoying the items/inventory system in this game is sometimes. Two points:
  • Wanted 5 eggs. But no, not those filthy brown eggs. White eggs only. Cannot choose what chicken you get when buying. Bought a total of four brown chickens before the white whale chicken appeared. (Extra note: Requested brown eggs AND white eggs just afterward.)
  • Asked for a bundle of dried mushrooms. ...Fine. Bought the expensive Dehydrator recipe. Requires 5 of the same item in order to dehydrate. Held onto 5 common mushrooms, fortunately. Oh, but wait. Had 4 regular quality Common Mushrooms and 1 silver quality Common Mushroom. Cannot do that because reasons. Set up mushroom logs and hoped for the right quality of mushroom to appear.

Realized something at the end of Summer. Completed a lot of bundles already. Arguably makes sense to pivot from checks to completion. Mainly needs the last fishing rod (for really hard fish) and Foraging Mastery (for a Golden Mystery Box). Received the latter minutes later. So...just the Fishing Rod. Hinted for it a few hours later (Alex_Among_Foxes's Level 7 boss in Zelda 1). Technically wants more free Qi Gems to avoid doing one of those nasty Special Orders. (Already got 15 from someone.) Likely winds up doing the legendary fish Qi quest.

Looked into the Cooking Bundle. Started making some of those. Realized something annoying: Milk. Needed Milk for two recipes. Required zero barn animals prior to this for anything. Is not that much of a hassle, to be fair. Wanted to not mess with it is all.

Poked into Winter for a hinted item. Declined to go any further. Had plenty more stuff to do in other games.

Edit: Currently at about 15 hours of playtime in Stardew Valley alone. Needs to start thinking of this as three games instead of two, in terms of length.


Pokemon Crystal

Briefly popped in to get some hinted Shovel Claws yesterday. Woke the level 50 "Snorlax", who is only one level below Entei. Happened to be Gengar. Definitely caught that. Turned out to be Entei Jr, though. Featured about the same Special Attack, but worse everything else. Was not worth having Crunch for that. Kept it on the team, of course.

Returned to some new items. Checked the TMs: Ice Punch and Bite. Solid. Taught both to Entei, significantly boosting its combat capabilities. (Tossed Razor Wind and Bonemerang.)

Handled Brock without much fuss. Pulled up the map to fly out. Allowed access to Blackthorn City with the free Fly point, which led to SonicThrust's Cascade Badge. Cleaned up some other stuff in Johto (Goldenrod Underground Basement, Mystery Egg for Elm, the rest of the Blackthorn area) too.

Challenged the Elite Four last. Presented little challenge with items and a 10+ level advantage. Did not stop them from being annoying with Flash while setting up or critting through boosts for pretty solid damage. Claimed an Ultra Ball for Cherrim from Elm (normally the SS Ticket to Kanto).

Ended up blocked there. Received Strength a little later, which was only 5 more checks. Returned to BK Mode. Needs Surf for nearly everything left in the seed. Could also get 2 of the remaining 3 badges and challenge Red. Technically could stumble through Rock Tunnel in the dark. Eh. Got two of the quick ones. Good enough.

Certainly wound up with a doozy of a seed. Placed Bugsy and Sabrina in the same sphere (2). Placed the post-Elite Four item in Sphere 6. Uses Flash in Sphere 29 and the Pokegear + Radio Card + EXPN Card in Sphere 26. Got Flash in Sphere 15. Indicates a late Zephyr Badge.


Earthbound

Cue another 30 minute inventory session. Gives you 66 or so extra spaces in storage. Is not enough with Shopsanity on. Filled it with useful gear (that cannot be bought anywhere), Monkey Cave items, PP-restoring items, and some key items. Also sat through approximately 15 photograph traps. Sits pretty on money, on the plus side.

Welcomed Jeff to the party. Entered at level 48, slightly above Ness and Poo. Nice. Equipped a +102-ish offense gun (roughly 2nd/3rd best in vanilla). Hit about as hard as Ness.

Decided to clear Winters first. Ended there previously. Just got the Eraser Eraser for the base there too. Rarely enters the base. Mentions nothing particularly dangerous there. Found something great there: Teleport Twoson. Why?
  1. Finds tons of shops in Twoson. Contains a department store and an outdoor market.
  2. Had the Police Badge for Onett access and the Pencil Eraser for Happy-Happy Village access. Even more shops, in other words.

Cleared out more inventory space. Received Paula for the full party while doing so. Came in at level 41, which is very useable. Geared her up immediately with, essentially, the same stuff as Jeff.

Lacked the time to do everything. Settled for high-density for now. Focused on shops. Bought Alex_Among_Foxes's Raft in Scaraba, for one.

To-do list:
  • Giant's Step
  • Peaceful Rest Valley
  • Monotoli Building
  • Magicant
  • Maybe Fire Springs?

Currently at 3 Sanctuaries out of 8 total. Needs 7 to challenge Giygas. Could get to 5 with Giant's Step and Fire Springs. Lacks the Tiny Key (new key item), the Carrot Key, and the Jar of Fly Honey for the other three. Feels pretty far from the goal in this game.
_____________

Just got the other two Progressive Coops and the Silo. Could have used those earlier. Still needs some cash for Qi Coins, but how much more? Costs 100000 for the full amount. Takes a while for those golden chickens to come online. Is that faster than just planting Starfruit? Hm. Potentially throws money at the Qi Gem problem. Although, is that viable in Archipelago? Maybe not. Limits shop stock, unlike in vanilla.

Edit: Forums, could you not apply the tag everywhere? Stop adding in empty tags.
 
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Okay, so, I passed out early last night, so not as much progress as I'd have liked, nor any update post... Whoops ^^'...

Anyway, I just learned something gross about M&L I wasn't aware of, it turns out that shop inventories are shuffled too, and they only update after certain flags are ticked. I didn't realize it worked that way outside of the overall gameplay 'narrative', so I didn't bother checking until today. I've got the item @Cherrim requested along with a few other nice things. The part I found gross, though, is that I bought them all, but none of them registered. Why? Because they're only considered 'obtained' if you 'equip' them, not just put them in your bag... >.> Just... Why? Also the flute I need to beat Z1 is in my Bowser's Castle, so that's '''fun'''.
 
Finished and released Kingdom Hearts 2 this afternoon! I've also done every possible check in KHCOM, so I'm waiting on the final world unlock from Alex and then I think I'm home free?

CherrimKHCOM's World Card Twilight Town is at Alex LtP's Turtle Rock - Compass Chest
 
CherrimKHCOM's World Card Twilight Town is at Alex LtP's Turtle Rock - Compass Chest

I'll need my Titan's Mitt from STFireRed's One Island Pokemon Center 1F - Celio Gift (Deliver Ruby) check before I can even get in there currently, but I'll prioritize that once I get it!
 
HUGE day today - lots of unlocking from everyone meant I could clear SA2B a lot faster than anticipated and that's opened the floodgates it seems! I've got both Cut and Surf in Leaf Green now, so I'm zooming through that at the moment to see what I get. I've already got Temple of the Elders, Plasma gun and Steamship Key so everything else is a bonus!

I didn't fully check the SA2B release list so just make sure to check your games!
 
Emerald still remains BK but close to Go Mode. I received the Mind Badge and HM08 Dive so a lot of my time with it today has been exploring underwater and grabbing everything I hadn't picked up that either required Waterfall or Dive. In terms of progression, it's all the same. Rock Smash is needed for Victory Road, and the Knuckle and Feather Badges are required to finish the game. 842/952

Emerald is a lot closer! I've received my Knuckle and Feather badges, so the only thing I'm left waiting on is Rock Smash. Obtaining both bikes was also very nice and helped me get some bonus stuff out of the way. I think the only remaining hint I have is for HM02 Fly, which is absolutely just for convenience and not necessary at all. 871/952

Final Fantasy V is currently BK but a lot of great progress was made! Thanks to receiving the Anti-Barrier and the Bracelet, I was able to pick up a lot that I'd been waiting on, clear a good chunk more bosses, and loot some high density areas like Istory Falls, Phoenix Tower, and Exdeath's Castle. I did some more research on exactly what I'm looking for, and it looks like the final dungeon unlocks in chunks as you collect each tablet. So while they aren't really useful for unlocking the Legendary Weapons, the 1st Tablet (STEmerald's Route 114 - Item Behind Smashable Rock) and 2nd Tablet (ExplorerOfSpace's Fire in the Sky: Close Zerg Rescue) are required to complete the game. Other than that, the Steamship Key and the Pyramid Page (Alex LtP's Ganons Tower - Randomizer Room - Top Right) are still items of interest that aren't necessary, but allow for other high density areas I can clean out.
I've been getting some really handy Blue and Black Magic that have really been helping me through some troublesome fights, so thanks a bunch for that! FFV should continue to proceed smoothly. 241/360

Final Fantasy V is very close as well! The only thing I'm still missing for the goal is the 1st Tablet, so two different games are gonna need their Rock Smash HMs for me to clear. Thanks to a few upgrades (most notably the 2nd Tablet to clear out the Rift and the Steamship Key) I've been able to grab a good amount of checks today and have become banned for life from Castle Karnak after burning the entire thing to the ground. As it should be.~
Getting EoT's Bounce Bracelet for Sonic is going to require my Moogle Suit, and whether or not I can get that depends on Alex receiving Serenade of Water. (Alex OoT's Water Temple River Recovery Heart 4)
Between obtaining some hefty payments of gil, picking up Hastega, and receiving some great White magic and Level 5 Death, I should have absolutely no issues cleaning out anything that becomes unlocked in FFV. thank god Omega isn't a check... 278/360
 
I'll need my Titan's Mitt from STFireRed's One Island Pokemon Center 1F - Celio Gift (Deliver Ruby) check before I can even get in there currently, but I'll prioritize that once I get it!
If you can get me:

Marsh Badge is at Alex OoT's Dodongos Cavern Bomb Flower Platform Chest (Lake Hylia -> Water Temple Lobby)

I believe my FR game will be in go mode and I can release that to you.
 
I've just completed RoR (after a bit of an issue with the game), so I only have Sonic 1 and Leaf Green left.

For Sonic, I need:
  • Belch's Factory - Balcony Room Trashcan #2 in DevalueEB's World.
  • Mafia Town - Red Vault in ExplorerOfTime's World.
  • Memorial Pillar - Tall Grass South Hidden Item (Right) in STFireRed's World.
For Leaf Green, I THINK I only need:
  • Route 17 - West Stone Path Hidden Item (Bottom) in STFireRed's World.
So as soon as you have any of those @SonicThrust @Devalue @Explorer of Time then let me know right away please!
 
Reporting in to say that I have now completed all of my games! Had a very good and lucky run, although my Leaf Green was super tough at the end. I had put in an increase to trainer pokemon levels, which meant I was facing things like this:

[PokeCommunity.com] March Archipelago 2025 (Complete)


And as much as Dunsparce isn't the best Pokémon ever - when you're several levels lower and your movesets are randomised, it was proving quite a challenge. Managed to get there in the end though! Look at these cuties

[PokeCommunity.com] March Archipelago 2025 (Complete)


It's been super fun participating, thank you again Deva for hosting! I will say I hope this doesn't become the norm but I definitely am up for one of this super huge archipelagos at some point in the future. Might need a little break from the 7 hours of Risk of Rain though. The new games I tried were all pretty fun! Risk of Rain was very slow to start but got super hilarious and bonkers once things started to pick up and Sonic 1 was a really nice chill game to put on, do a few levels and checks and put down again. I also really enjoyed that Sonic 1 seems to be set up in a way that means I played the entire thing.

Great work to everyone playing though, there's so many games and stuff going on and it's been great seeing everyone work as hard as they have and work together so well.

Also hi @SonicThrust, nice to meet you! Was fun playing and hope to see you around for future sessions we host!
 
Outstanding hints in Crystal: Behind Surf or 1 of 2 badges.

Hinted for the last two badges (because why not go for a Surfless seed?).
  • Boulder Badge in Alex SM's World at Super Missile (green Brinstar top)
  • Zephyr Badge in SetsunaEmerald's World at Evergrande City - Elite Four Phoebe

Update 4

Stardew Valley

Started setting up the money train. Just got Farming Level 8 for Kegs. Also received a Seed Maker, which would have been nice with the Ancient Fruits earlier, but oh well.

Continued doing some checks. Related to fishing sometimes, conveniently, which was fine. Somehow never caught a Sea or Cave Jelly, despite having about 5 River Jellies. (Crafts the Fish Smoker with them.)

Sent over the Iridium Fishing Rod not long after. Does not regret waiting for this thing for catching legendaries. Moves super erratically. Commends anyone able to do without the Trap Bobber. Helped for catching the Ice Pip in the mines and some of the night market fish too.

Needed way less money for Qi Coins than expected. Costs 100,000 to buy enough coins to outright finish the bundle. Waited for a good luck day and sunk 10,000 into coins instead. Ate a Shrimp Cocktail for an extra +1 luck. Gambled at the slot machine. Proved more than sufficient. Hit the target amount easily.

Whittled away at the last remaining bundles. Left just one: the 25 Qi Gem bundle. Already got 15 Qi Gems from someone. Hoped to get another, but no such luck. Saw the following options:
  1. Farm money. Use that to either buy supplies for the "100k of freshly-baked food" or "50 of each color" items.
  2. Hunt down Golden Walnuts. Should offer to exchange them for Qi Gems, once you have everything you can buy with Golden Walnuts. Potentially buys any stragglers at the parrot.
  3. Go for the 50 Loved Gifts Qi quest.

Went with Option 3. Received a Crystalarium at the very start of the game. Pumped out Diamonds nearly the entire seed. Had about 25 on hand. Counts as a Loved Gift for a lot of people. Stockpiled plenty of other things too.

Wrote out all the options. Came up with 25 people. Gifts each person up to two things per week. Adds up to 50. Nice.

Actually worked out a little better than that, however. Set the seed to only board_short, which should have only affected the Special Orders board, not the Qi quests. Shortened the Qi quest ones too, though. Only needed 30. Overprepared a little, but oh well.

[PokeCommunity.com] March Archipelago 2025 (Complete)

Released Super Metroid's Gravity Suit and Doom's Chaingun. Nothing exciting beyond that.

On the new 1.6 Stardew stuff:
  • Not super sold on Masteries. Gained very little from them.
    • Farming: Found some crackers. Seems great in theory. Did no good for the basically zero animals this seed. Only got the Iridum Scythe through Progressive Scythe, not the mastery. Costs an unreasonable amount of materials for the statue.
    • Mining: Made one Heavy Furnace. Saved a little coal and running around time. Got double gem drops too. Stood no chance on crafting the statue.
    • Foraging: Did not need Treasure Totems. (Takes a while to make them.) Might have been nice for Museumsanity. Receives no benefit from the Golden Mystery Boxes until you get a separate item (presumably).
    • Fishing: Did not get the strong fishing rod. Not interested in Challenge Bait, generally. Thanks the Golden Treasure Chest for some books and golden animal crackers. Still not that impactful.
    • Combat: Zero chance of the craftables. Received one trinket (technically two of the same trinket) the entire run: +speed on crit. Eh.
  • Big nope on the books again. Costs a lot. Encourages save-scumming. Only really noticed the one that ignored the movement speed loss through tall grass.
  • Desert Festival: Fine. Worries about doing it with worse gear. Believes it is tied, logically-speaking, to being able to reach level 100 in Skull Caverns. Should not have to worry.
  • Raccoons: Curses these jerks for being so picky. Missed getting a Dehydrator for free with Mushroom Boxes. Makes it a little better than having to spend 10000 gold and some resources on crafting stuff.


Earthbound

Reports nothing exciting for the first bit of this. Smashed through some low-level weenies with a full party.

Became kind of dicey versus Ness's Nightmare. Scales that boss to...pre-Giygas levels? Something late (unlike the enemies before it). Fell to Ness to carry the party to victory, thanks to the one Flash-resist item. Eventually got a second item with some Flash resist. Handed that to Paula for the eventual final boss.

Had nothing else to do. Went to the Fire Spring. Learned something new about the Soul Devouring Flame. Coded it to have 262 Defense in vanilla. Cannot handle numbers above 255, however. Overflows to 6 Defense.

Scaled the monster in this seed down a little, to 230 Defense. Parses this number correctly. Made it harder than vanilla, despite being scaled down. Cleared the area, at any rate, thanks to Travel Charms becoming Flame Amulets (probably?).

Took a break. Came back to a Jar of Fly Honey. Hoped to get this for the experience farming potential. Did not disappoint: 9900 experience per Foppy. Farmed them so hard.

Might have broke the ATM. Had $170,000 in the bank sometime before farming the Foppies. Ran into a weird bug with the vendor saying an item was too expensive (despite not being). Checked the ATM: zilch. Wiped it completely. Bought pretty much everything in the seed already, but still.

Accidentally forgot that the spot past Belch's Factory was the 7th required Sanctuary. (Got the Teleport to Summers, then the Hieroglyph Copy. Focused on hinted items.) Beat that. Challenged Giygas. No problems at all.

[PokeCommunity.com] March Archipelago 2025 (Complete)


Pokemon Crystal

Turned in the Red Scale for a Good Rod. Swiped the Card Key to clear out some Rockets from the Radio Tower. Evidently opened up Clair's gym from that. (Are those linked, or is that a tracker bug?) Defeated her easily.

Still waiting on Surf OR 1 of 2 badges. Kind of hopes to do a Surf-less seed. (Would also be less work.) Planned to bet Surf was behind Gravity Suit. Picked up that Gravity Suit in Sphere 22, though. Doubts the seed hanging Crystal out to dry that badly.
 
Thanks to Sonic Thrust, I was able to goal Outer Wilds. Shout outs to Arc as well, as they had the remaining half of my translators, so I was able to collect nearly every check in the game minus the ones locked behind the Shrine Door Codes (a handful, as well as an objective) and the Deep Space Radio Frequency (2 checks).

In this final session, I autopiloted into the starting planet (thing I was locked on to was orbiting behind it, but I didn't notice until it was too late). Didn't kill me at least, but did break half the ship components. While going for the goal itself though, I did pick up some last minute deaths.

Deaths 5 & 6: Impact
The astronaut was well prepared for this final challenge. They've practised this run many times, and this first step was the easiest, just walk in and grab the important item. But before they could even cross half the path, the randomly spinning axis of the planet caused the geometry to clip into weird and dangerous ways, pinching them against a wall and killing them near instantly.
Twice.
At least the rest of the final challenge was uneventful.
 
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Status Updates:

Starcraft 2:
Beaten and Released.

Bomb Rush Cyberfunk: BKed in Mataan, with 880 REP. I need 80 more REP to enter Go Mode, but unlock gates with only 40 more and 65 more REP, respectively.

I've hinted for just enough REP to push me over the limit, with a chunk of 24 REP being in @Alex_Among_Foxes's OoT, in Shadow Temple Before Boat Recovery Heart 2. Another chunk of 16 REP is in Alex's Link to the Past, at Bumper Cave Ledge. @Devalue's Crystal has two chunks of REP, one 16 REP at Mount Mortar B1F - Item 2, and one 8 REP in Tohjo Falls - Item. Finally, there's a final chunk of 16 REP I can go get from a Doom level that itself is in my own Hat in Time.

There's an additional five 8 REP items that I haven't hinted for, and at best I'll be able to hint for only one of them, and not until at least one of my remaining REP Gates is cleared.

Doom: I am four items from entering Go Mode in this game, all of which I've hinted for. The two levels are in Alex's Ocarina of Time and Zelda 1, the first in Wasteland near GS Pot 1, the second in Level 7 Key Drop (Moldorms). I also have two keycards I'll need to Goal, one being accessible in my Hat in Time, and the other is in Ganon's Castle Water Trial Pot 2, also in Alex's Ocarina of Time.

There are also three items that unlock checks but probably aren't necessary to goal: Computer Station (E1M7) - Red Keycard, Military Base (E1M9) - Yellow Keycard, and House of Pain (E3M4) - Yellow Skull Key. They may have progression items behind them, however, so do ping me when you get them.

Sonic Adventure 2 Battle: I am very close to entering Go Mode here, only needing the Green Chaos Emerald from Alex's Ocarina of Time, in Hideout Break Room Crate 1, and Eggman's Mystic Melody, from Devalue's Crystal, from Route 29 - Pink Bow from Tuscany.

The only item that unlocks checks but isn't one of the two I need for Go Mode is Tails' Mystic Melody. It unlocks eight checks, and I have not yet hinted for it.

A Hat in Time: This game is technically in Go Mode already, but its goal will be somewhat time-consuming since I didn't expect the Archipelago to go this fast. If you need something from it, it'll be faster to ping me for it rather than waiting for me to goal. Virtually everything is in-logic now.

There are two Relics I haven't completed, the first requiring me to get Sonic's Bounce Bracelet from FFV to go obtain, and the second having three un-hinted for pieces that I don't have the points for yet. Until I get these, the Alpine Skyline and Arctic Cruise Purple Time Rifts are not accessible until I goal.
 
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CherrimKHCOM's World Card Twilight Town is at Alex LtP's Turtle Rock - Compass Chest

I full cleared Turtle Rock and there was no compass chest check. Are you sure that's the right dungeon? Cause my tracker says 14/14.
 
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