Woo-hoo, Mega Sableye confirmed! :t302: Managed to see the news within a
minute of it being
posted on the official English Pokemon Facebook account; my intrinsic link with Hoenn resonates strongly! ^^
(and considering the amount of time I have been roaming that region of Hoenn, I'm glad something good came out of it in terms of Hoenn news.. XD)
Even though there's not really a "HNNG COUNTERPARTS MUST BE EQUAL" rule, I'm really glad that this occurrence fixed the asymmetry that came with Mega Mawile's solo debut in
Pokemon X and Y. The main things I dislike are that :
-Mega Sableye strangely emphasizes rubies in its design, despite being a version-exclusive Pokemon that hails from
Pokemon Sapphire Version and also having a sapphire or two embedded in its back
. Well, rubies are apparently a type of sapphire
(yeah, suck it, Groudon!), so I guess it kind of counts; I would've preferred if Mega Sableye had a ruby and sapphire of medium/moderate size rather than the oversize ruby that it wields.
-I liked how Sableye incorporated rubies, sapphires, and diamonds
(Generation 4 foreshadowing wutwutwut?) in its design; it sucks that the "diamonds for eyes" get outright replaced by rubies... I mean, rubies are cool and all, but we don't need to be "OMG RUBIEZ" about them... >_>
-Mega Sableye kind of seems a bit basic/small compared to the much more grandiose Mega Mawile...
I'm so glad Sableye got a Mega <3 It would've sucked if it got the short end of the stick and didn't receive one while its counterpart had one ;; Looking forward to seeing what its Ability is; I'm hoping it's Prankster. Given the fact it's hiding behind a giant ruby, I can definitely see it being defensive and/or supportive.
The Ability Prankster would be amazing (and would reduce the need to breed for it as a Hidden Ability)!
Oh I love the Mega Sableye!
There should be a Mega Walrein and a Mega Camerupt too! I mean, fit in to Maxie and Archie :D
Gosh, I'm not too enthused about a potential Mega Walrein... XD That thing gives me enough trouble in Hoenn's Battle Frontier by practically always necessitating a 2HKO (two-hit knockout) at the bare minimum for it to faint, in addition to packing
heat cold with the devastating Sheer Cold attack. ;-;