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In the fifth generation games, Black and White and Black 2 and White 2, when your Pokémon's HP was low on health, instead of the beeping that played in previous games, the music is replaced with a more dire track that basically says "oh man, you're running low on health!"
Personally, I really don't like it, for the fact that it cuts out the music you're currently hearing. It's especially jarring in important fights like N, Ghetsis, Colress, Iris in B2/W2, it's really annoying when it cuts that out. That and there are still beeps covered beneath the track. XY did it best with four quick beeps and then it goes to normal music. It's one of the things about Generation V I can say I dislike - minor, but still there.
What do you think about them having the critical music in these games? Do you think it was a wise idea of them to replace the beeping or do you find it annoying? Discuss.
Personally, I really don't like it, for the fact that it cuts out the music you're currently hearing. It's especially jarring in important fights like N, Ghetsis, Colress, Iris in B2/W2, it's really annoying when it cuts that out. That and there are still beeps covered beneath the track. XY did it best with four quick beeps and then it goes to normal music. It's one of the things about Generation V I can say I dislike - minor, but still there.
What do you think about them having the critical music in these games? Do you think it was a wise idea of them to replace the beeping or do you find it annoying? Discuss.