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FireRed hack: Pokémon Vega (and Altair/Sirius) - English Version

To be clear, I followed your instructions and changed "2D D1" to "00 00" at 0x78AC8. The ROM still crashes on no$gba.

Weird. I, just now, reapplied your patch on vanilla BPRE 1.0, and changed that instruction and it worked on both no$gba/mgba.
What's SHA-1 of your ROM after doing the modification? Mine is below:
Code:
14445af67e991d1f6c71bf4461f0c5cc08b3f55d  pokevega.gba
 
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I first want to say that I'm replaying this game in English (Vega Minus) and I'm really impressed with the translation. In particular, I like how Team Dark Hole's name was handled -- it was both clever and entertaining.
Anyways, I noticed that when I use Surf in a Double Battle, and my partner has Water Absorb, it instead works as if my partner had Storm Drain. In other words, in targets my partner and only them, who drains the entire move and spares my opponents.
 
Weird. I, just now, reapplied your patch on vanilla BPRE 1.0, and changed that instruction and it worked on both no$gba/mgba.
What's SHA-1 of your ROM after doing the modification? Mine is below:
Code:
14445af67e991d1f6c71bf4461f0c5cc08b3f55d  pokevega.gba
It turns out I was using the wrong version of no$gba. Your fix works. However, I can't implement it into the patch just yet because the Nasty Plot/Amnesia crash is still occurring. In my opinion, a crash 20 hours in is actively worse than just letting the player know immediately that the ROM's not working with their emulator. I did temporarily edit the OP, though.
 
It turns out I was using the wrong version of no$gba. Your fix works. However, I can't implement it into the patch just yet because the Nasty Plot/Amnesia crash is still occurring. In my opinion, a crash 20 hours in is actively worse than just letting the player know immediately that the ROM's not working with their emulator. I did temporarily edit the OP, though.

You will have to check all the pointers at 0x8078A94 to get a 'prettier' fix for the titlescreen. (3 of those are uncompressed palettes, but should easy to tell them apart because of LZ77 header)
It's very possible that multiple entries points to invalid LZ77 header.

For nasty plot idk, but usually it's also some problems with related graphics or the move animation/effect script.
 
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Hey I have a problem with the 3rd final puzzle in the sphere ruins where you have to walk in the correct order or you'll fall in the holes, I've watched lets plays and have gotten to the last tile where i'm supposed to be able to move right and down but instead it pushes me into the hole, is this a bug or did i miss something before it?
 
Hey I have a problem with the 3rd final puzzle in the sphere ruins where you have to walk in the correct order or you'll fall in the holes, I've watched lets plays and have gotten to the last tile where i'm supposed to be able to move right and down but instead it pushes me into the hole, is this a bug or did i miss something before it?

You missed something. Not 100% sure, but I think you still have to do the puzzle in which you have to run horizontally from one side to another, it needs an specific order.
 
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that helped alot, i got to asphere and its thanks to you much appreciated.
 
I´m stuck at Ravenplume Gym. i´ve already confront the two first trainers, and I fall everytime when aproach the third...
Maybe a glitch... so now can I progress on this gym?
I'm familiarized with the puzzle map of the gym
 
dppinhal85 said:
Yesterday at 9:55 AM

I´m stuck at Ravenplume Gym. i´ve already confront the two first trainers, and I fall everytime when aproach the third...
Maybe a glitch... so now can I progress on this gym?
I'm familiarized with the puzzle map of the gym
Follow the path where the trainers are facing
 
going through altair atm (not sure which version, it just says english patched on the rom file) and i have a few questions.

1. the tower on route 211 below the desert, what's the purpose? i've spoken to the guy at the top but he disregards you and the lady who tells you about the checkpoints gives you a berry juice. is there anything else besides the lady selling berries to blend?

2. where do i find snalo? right now i'm in maulville before getting the third badge

3. any updates on deneb/procyon?
 
br4ve_trave11er said:
going through altair atm (not sure which version, it just says english patched on the rom file) and i have a few questions.

1. the tower on route 211 below the desert, what's the purpose? i've spoken to the guy at the top but he disregards you and the lady who tells you about the checkpoints gives you a berry juice. is there anything else besides the lady selling berries to blend?

2. where do i find snalo? right now i'm in maulville before getting the third badge

3. any updates on deneb/procyon?

1. If you complete the puzzle, you can get a munchlax

2. Route 119 and Route 120

3. Last update I know of was to the 6th gym quite some time ago, but I'm sure it's still in development
 
Cfcboy1988 27 said:
When is deneb and procyon completed and we want english translation
No idea when they will be completed and Dr Akimbo will most likely start work on the translation when the completed game is released
 
Oh, I am SO excited to play this. (;・∀・)
 
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