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- Seen Oct 28, 2024
Hi there nice find, I was wondering if you stumbled upon more of those animations?So you know the animations for end-of-turn events or animations that aren't exactly move animations (e.g. poisoned, sleeping, burn, Leech Seed absorb, Future Sight attack etc)? In Emerald, they're stored in a table at the end of the regular move animations table (so it starts at 2C92F8), which I have gone through and summarised as follows:
Spoiler:Data below is formatted as (Animation description: Offset)
Tackle? (Tackle hit particle on opponent): 2DEF76
Poisoned (purple, shaking): 2D7D5A
Confusion: 2D7D85
Burn: 2D7D8E
Infatuation: 2D7DBE
Sleeping: 2D7DF3
Paralysis: 2D7E1F
Frozen: 2D7E39
Curse (Ghost type affliction): 2D7E54
Curse but with Lovely Kiss sprite?: 2D7E79
Transform (pixelate then change sprite): 2D7E9E
Regular damage (blink of sprite + regular effective SFX): 2D7ED4
Sky Attack? (user sprite fades to white then disappears, then reappears by sliding in from left): 2D7EDD
Substitute (user sprite disappears similar to Teleport, Substitute sprite drops in): 2D7F1A
Unknown (user sprite is replaced with a red-pink box?): 2D7F22
Knock Off item lost (item bag bounces away from opponent): 2D7F6A
Bind: 2D7F75
Using held item animation (user sprite tilts downwards, sparkles appear then circle expands out): 2D8108
Unknown (clouds appear on user, then user disappears): 2D817C
Focus Band survived with 1 HP animation: 2D8258
Raining animation: 2D82A5
Strong sunlight animation: 2D82EE
Sandstorm animation: 2D82F8
Hail animation: 2D82FD
Pound? (Tackle hit particle on opponent, Pound SFX): 2D830B
Unknown (Item bag bounces up from user sprite then drops down): 2D833C
Volt Tackle movement (user sprite shakes, opponent quickly slides right then reappears on user side of screen, slides left, then reappears in normal position): 2D8361
Future Sight (attack animation, after 2 turns): 2D83BF
Doom Desire attack animation: 2D841E
Bide? Endure? (Focus energy particles + user sprite turns red): 2D84E3
Leech Seed HP absorb animation: 2D8523
Wish healing animation? (screen darkens, sparkles appear around user and health regain animation plays, with Recover SFX): 2D8566
In-battle level up animation (health bar glows blue): 2D85E3
Return to Pokéball animation: 2D8604
Return to Pokéball animation: 2D8615
Throwing Pokéball animation: 2D8626
Unknown (replaces user sprite with Pokéball sprite, freezes game): 2D867A
Unknown (user sprite slides left then slides right back to original position): 2D8693
Substitute? (user sprite slides left and a Substitute sprite slides right into user original position): 2D869D
This could be helpful for anyone who wants to edit the status animations or include some of these animations as part of move animations; they can (mostly) be called with 0E XX XX XX 08.
There's the return/frustration animation changes, ice Ball, solar beam and some others...
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