Tales of this thread

I think I'm 40 hours in and what I'm going to say isn't pretty, but if you follow me on Twitter/Tumblr, it's nothing you haven't heard before, except I'm going to be less vague and a lot more brash.

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gah all these things in spoiler tags I wanna read but can't since I'm not that far into the game =(
 
I need to get this off my chest too. xD

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Don't wanna pile on, but let me just add that I can't really get motivated to really devote serious time to this game. The characters are bland and the atmosphere feels rather empty so far. I'm only about 9 hours in; hopefully it gets better?
 


In other news...I might start Hearts R soon. I've been putting it off for, like, a year now, and it can't be any worse than Zestiria was.

Well... The translation has a tendency to exaggerate the characters' habits and personalities, like Beryl jumbling up her words more often and making Hisui more violent than he actually is. The result of a scrapped (likely due to budget or time constraints) English dub, I suppose.
The combat system is easily one of my favourites, though. Chase Links are absolutely devastating when done right.
 
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The result of a scrapped (likely due to budget or time constraints) English dub, I suppose.
I don't think an English dub was ever intended for Hearts R. It seemed like it was just a test release on Bamco's part, to see how well the Vita market fares overseas. No point in pouring money into something that isn't expected to fly off of shelves. The translation itself, is filled with dubious work though. I mean, it gets the job done, and almost always gets the main idea of what's said. However, there was a lot of liberties taken with it - like you mentioned before - personalities and quirks being more exaggerated than they should be; which is one of the many atrocities made in the translation.

Gameplay was alright. Battle system is a mixed bag for me. I really liked the CC (or emotion gauge, whatever it was called) in the DS version, yet I'm not the biggest fan of Xillia's AC/TP system used for R. However, I dig Chase Links a lot, despite it being a relatively easy mechanic to abuse.

Also, Lailah's Japanese VA, Matsuki Miyu, just recently passed away at 38. RIP. ;___;
 
Thirty-eight?! Freakin' hell. I never actually listened to her voice in-game, but I've heard her in a couple of anime. That's such a shame =/

Also, regarding Hearts R: everything I've heard about it, other than the aerial combat - I hate trying to juggle things; one wrong move and you're screwed - sounds right up my alley...it sounds like the translation has made it ridiculously hammy, and I LOVE hammy things. xD

And **** the item drop rate for Zestiria, SERIOUSLY. I've spent hours farming for Lailah's equipment now, and I'm getting absolutely nowhere very quickly. Slowly losing the will to live trying to get this godawful platinum trophy...
 
Eh, I actually enjoyed Zestiria. I beat it yesterday and I'm doing a new game + now (tryin to do all the extra stuff I missed).

Then again, this is my first Tales game in a long time. I've only played Symphonia (which is my favorite game ever), Phantasia and Symphonia 2 in the past. Thanks to owning no playstation/xbox systems and living in the PAL region which Namco seems to hate the most. So I don't have a lot to compare it to.
 
Also, regarding Hearts R: everything I've heard about it, other than the aerial combat - I hate trying to juggle things; one wrong move and you're screwed - sounds right up my alley...it sounds like the translation has made it ridiculously hammy, and I LOVE hammy things. xD
Chase Links are very, very forgiving. Once you've sent a monster into Chase Link mode, even if you screw up, the combo will continue as long as the mode is still active or unless you end it yourself. The original Hearts for DS was more along the lines you're talking about, with juggling being more "stricter" to maintain; if you weren't just cheesing out with Shing and Kunzite that is.
 
I ordered a pin with Julius and Ludger on it recently and it finally came in today! It's beautiful and wonderful and will be going on my work lanyard. But now I'll have to deal with people asking me if they're gay lovers, lol. :<
 
Zaveid the Exile is my absolute favorite track in the game. I also love all the tracks for the elemental trials.

Anyway, I beat the game last night. I actually bought DLC with level up packs to speed it along because I was just ready to get it over with.

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If you read all of that, I should clarify, I don't hate this game, but there's a lot I dislike. I'm not here to argue my thoughts with anyone either, I just want to get my opinion off my chest. I had to wait on someone to post in here since last I looked, I was the last posted so I couldn't double post lol. I feel better now.

Oh, one last important thing.

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Rising Up is still my absolute favourite for this game.



This is inspiring.

I get that equipment is a focus in this game, but holy ****, that doesn't mean I can take on bosses that are double my level. It's like if you gave a level 1 Pokemon all the best moves it could possibly have and tried to put it against something much higher than it. It's not going to work, even though it's got the right "equipment" per se.
But, that's not an apt comparison. Level gains in Pokemon are immensely more vital than it is in Zestiria. For Zestiria, the stats gained for each level aren't even worth noticing unless you look at intervals of fifty - in a game where level 200 is the highest, might I add. For example, the video below.



Would you rather be level 200 with okay equipment, or level 50 with the broken set-up that breaks this game into two? For clarification, the skill set-up for Sorey is Lucifer and Eternal, which are Stack Bonus 15 and 16, respectively. Lucifer decreases SC usage by half and Eternal removes your four actions cap, which essentially allows you to endless combo everyone.
 
It's not so much the equipment fusion system that is aggravating as it is the drop rate - even with Normin assignment and Lord of the Land boons to boost the drop rate, getting the equipment you want is a nightmare. Getting a setup like that would take an insane number of hours or an ungodly amount of luck. The system would be fine if the game's mechanics actually complemented it. There isn't a reliable way to manipulate the drop rate, just boost it and pray. Now, if you could control what dropped - not necessarily the skills, just the item name - then that would be another matter entirely...

As it is, to get my endgame gear I had to spend about four hours running one of the Crucibles over and over for Lindwer gear for Sorey and Lailah...although the end result was that I curbstomped boosted Kittybeard's second form on Hard mode, netting me the trophy for it. His first form was much harder than his second for its elemental resistances, actually.

And that fight was nothing compared to what I had to do to unlock it...I had to do the last fight in the bonus dungeon on Normal, and the only way I managed it in the end was through spamming Arcane Bottles and unleashing a steady stream of Mystic Artes. Seriously, this game has INSANE optional bosses, they're on a completely different level even on easier difficulties.

...on a side note, all I need to do is get my equipment in NG+, run around in circles to grind out Dietician's Nightmare, and finish Alisha's DLC, and I'll have my Platinum trophy. I'm sitting at nearly 60 hours now. The grind in this game is made all the more tedious for the lack of information available...at least in Symphonia Chronicles I could keep track of everything through the Collector's Book, and the Xillia games had pretty comprehensive menus. Zestiria is painfully minimalistic by comparison.
 
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Woo Tales thread! So I was super hyped for Zestiria, but I didn't get the chance to preorder...nor can I even afford it now. Still hyped though, trying to avoid spoilers.

So I recently got Hearts R, and I quite liked it.
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I think most complaints about the translation don't take into account that most localizations change things up a bit. Though I can agree that without a dub, it's kinda weird to notice the inconsistencies between the text and the voices. Like changing Shing's name to Kor. Even without knowing Japanese it's obvious the characters aren't calling him Kor.

Now that Zestiria's out, is there any word on the Innocence translation possibility? They said they were focusing on Zestiria so now what's their plan? I believe Hearts R did well enough for them to consider it, so I'm hoping. Played DS Innocence with the Absolute Zero English patch, and it turned out to be one of my favorite games, with one of the most interesting settings and characters.

So one thing I've wanted to talk about is Xillia's battle system. Is it me or does it seem really unbalanced? Like, most of the time I'm either doing massive damage or none at all, and it's impossible to keep up a combo. Xillia 2 fixed a lot, especially with the comboing. God I love Xillia 2, truly one of my favorite games, next to Abyss.
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I love the much more modern setting, with things like phone and memes being a thing.
 
Now that Zestiria's out, is there any word on the Innocence translation possibility? They said they were focusing on Zestiria so now what's their plan? I believe Hearts R did well enough for them to consider it, so I'm hoping. Played DS Innocence with the Absolute Zero English patch, and it turned out to be one of my favorite games, with one of the most interesting settings and characters.

I honestly dont see them bringing over Innocence as it isnt one of the popular Tales. Tales of Hearts R was a must, its probably one of the most popular beyond fans. I got bored of ToI-R fast, I felt like the game was mostly a chore. Hearts R I loved (still havent gotten the english version...lol), I do have the DS version of Hearts (anime edition) and i plan on playing it, But its in my back log.

I also heard mixed things about ToZ, not gonna say them. But I have second thoughts on buying it. Or waiting for the price is low, the main reason I am picky with games now is the money, i have a daughter to raise and I cant blow it on games I may dislike or think its a chore, i cant blow off 60 bucks (USD) for a game.
 
You know, speaking about ToZ... maybe I've been a little too hard on it? I mean yeah, it has it's obvious faults (like that trolly camera haha). But I must admit, the game leaves a great lasting impression on me; the characters are lovable and memorable, and while the story gets kinda.. bland at times, there are really some epic and emotional moments that I remember all to well, making me more into the game, you know?

It's not perfect by any means, but, I'd say, maybe it's a good game to recommend to people down the road to set a certain tone for Tales games, or if they want to get into the series. Sure, the battle system gets kinda.. mindless, but it does leave room for strategy with equipment and combo ties. It's actually pretty fun in that regard! Just a thought!
 
I've kind of been in the mood to get back to Xillia 2 and work on affinity + debt + final dungeon. And play a bit of ng+ for Ludger's voice. I don't see myself fully completing Xillia 2 again bc I don't think I can handle it, haha. Also, whoever mentioned liking the more modern setting of the Xillias, I definitely agree. I kind of groaned at the more medievall thing Zestiria had when I went to that right after consecutive Xillias, haha. I mean, I know, roots and all, but Elympios was so refreshing.

Well I dont usually listen to critics, I listen to my close friends. Most of them told me to wait until it drops, it isnt the best Tales, and its not as well as people thought it would be.

I think you should play it safe and wait on a price drop. I wouldn't call it horrible, though. It's playable, but it's disappointing in a lot of aspects.
 
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