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Casual or Hardcore?

Would you consider yourself a casual gamer or a hardcore gamer? Or do you fall somewhere in between?

Honestly, it really depends on what game for me. For Love Live School Idol Festival, I'm honestly pretty hardcore (rank 713 account, always trying to stay within top 500 or so in events) but for pretty much every other game, even Pokemon, I'd probably be somewhere in between casual and hardcore.
 
I wouldn't consider myself either casual or hardcore, honestly. I tend to think of "casual" players as those who spend very little time playing games and have very little skill because of it, and "hardcore" as the people who speedrun on the highest difficulty or have well over 1000 hours on a single title. I don't really fit into either category: I play games far too much to be a casual player, and I would consider my skills above-average for my preferred genres so that doesn't match up either. But putting 1000 hours into a game or setting myself arbitrary restrictions to see how good I am? I don't have the time.

Things that people generally consider difficult I don't find especially challenging a lot of the time - Souls games, Fire Emblem's higher difficulties, etc. Any kind of RPG that is generally considered hard, I will probably not find hard. Put me in front of anything more than a very basic level puzzle and I'm useless, though. I also have zero skill for fighting games, and I doubt I'll ever go beyond Hard in Project Diva titles unless I practice some advanced techniques that I probably will not have the patience for.

My appreciation of difficulty is different from most people's, and I have different ways of measuring it. I will often play on easy mode but it's a question of saving time rather than lack of skill - as I've said before in other threads, many developers don't seem to understand that merely bloating enemy HP and making them hit a little harder, or reducing your EXP gain, doesn't change the "grind to win" gameplay mechanics other than to make it more time-consuming to get to a point where you can win comfortably. I'm not going to waste my time grinding to achieve the same results just to prove I can do it. When developers get difficulty right I tend to play on higher difficulties for a challenge, but very few developers do, so what's the point? Playing on harder difficulties doesn't automatically make you a "hardcore" gamer when the gameplay is fundamentally the same, as far as I'm concerned. That there are usually things you can easily exploit to avoid playing the "hard" parts as they were intended kinda defeats the point of it too. I mean, as a random example, you would think fighting the level 120 Avalanche Abaasy in Xenoblade Chronicles Definitive Edition at level 20 would be difficult...until you realise you can topple lock it indefinitely so it's just a question of how long it takes. Anyone can do that. It's not really "hardcore" to do it when the game hands you all the tools needed to do it.

I don't play any single game anywhere near enough to consider myself "hardcore" and I am acutely aware there are people better than I am at the games I do play for longer periods. As a MH player I am way above average in skill level - or I was, god knows what I'd be like after not touching the games for months - but I'm very far removed from those people who can speedrun EX Deviants, and that's not something I would ever want to do. I'm also only proficient in Adept Light Bowgun, and a "hardcore" player would be proficient in all weapon types and styles. I never took the time to learn; I found what worked for me and what I enjoyed and perfected using that. Whenever a game has a ranking system I am immediately put off, too - I have never been inspired to earn the best rank in stage-based gameplay. Unless it's going back to an earlier stage with power-ups I find replays to be extremely boring, and I only tend to learn the layout flawlessly if there is something in it for me. I derive no personal satisfaction from perfecting something otherwise, so I couldn't be considered "hardcore" on that basis. Online leaderboards? A waste of time. There's always going to be someone better than me.

I've always felt like hardcore players treat games like jobs...hell, for some of them, the game IS their job, because there is a lot of money in eSports. That doesn't really sound all that fun to me, and the game very rarely rewards me for doing that, so I don't do it. If there is adequate reason I am all for it - I used to be a crazy trophy hunter, and I spent well over 1000 hours completing my MHGU Guild Card, hunting over and OVER for crowns - but I've found the number of reasons I will accept has grown much smaller over the years. But at the same time, playing games casually holds very little appeal for me - with JRPGs it's impossible, because I've been playing them for years and, my skill level aside, I like doing sidequests. But I will put games down and forget about them, and the kinds of games that I could be more "hardcore" with - MMOs, etc - I just don't have the time for, so I leave them alone.

Basically, I play games how I want to play them, and that varies depending on the type of game. If I'm invested in the gameplay, I probably approach what people define as "hardcore" in both skill and time spent on it, but not to the extent that I'd be speedrunning it or something. If I'm just playing a game for the sake of playing it, I'm closer to the casual end of things, but with more skill than you would expect a casual player to have.
 
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I am an extremely hardcore gamer. Whether I am playing Food Fantasy, RuneScape or Animal Crossing I always put two hundred and fifty percent effort into it. I can not remember a time when I have played anything casually, a fair majority of the games that I play now I am in guilds with others who play for high stakes cash bets. Though, never having played a similar game previously and being told it was relaxing, I set out to enjoy Animal Crossing in a casual manner but naturally failed. I can certainly see how others may view my game play style as tedious but, if I had to play in a less severe manner then I wouldn't feel that there was a reason for me to play at all.
 
I am an extremely hardcore gamer. Whether I am playing Food Fantasy, RuneScape or Animal Crossing I always put two hundred and fifty percent effort into it.

So, uh, question. How does one hardcore play Animal Crossing?
 
I think Dawn really nailed how I feel about this. I really don't think giving enemies more HP or player less EXP makes the game more difficult, but more tedious.

Anyway, I tend to play the game on difficulty that was intended for the game or a little bit harder. And I usually tend to take less hardcore approach to games. I don't enjoy competitive online games, because there is always some expectation or predeterminated way to play and extremely repetitive gameplay.
 
So, uh, question. How does one hardcore play Animal Crossing?

Today is Monday, hopefully, I have been terraforming and item trading since Thursday with only eleven hours of sleep in-between. I've actually gone offline on most of my social media to be able to focus on this task. Unfortunately my island doesn't look similar to the one in the link Dawn provided but, I am going for a more fairy woodland vibe anyway so that is to be expected.
 
In between, but I'm not sure where the line is.

I'll usually play something and move onto the next thing. I almost never "master" a game.
 
definitely casual! I'm extremely bad at most games and can't play fast-paced games or wrangle my brain trying to think of solutions to complex boss battles/puzzles (I tend to use google for that). gaming for me is enjoying myself without struggle, since I often play for story. sometimes I do wish I had more patience to work things out on my own and keep trying if I continuously lose, but that just isn't enjoyable for me :<

my attention span for games isn't what it once was either, and I play at a more relaxed pace nowadays. only exception is pokémon haha, but even then I'm not as absolutely obsessed as I was as a kid/teen.
 
Casual pretty much. I don't go for Platinums unless they are easy or seem doable for me. I don't play on difficulties higher than 'Normal' (or lower if the game is too hard). I don't do post-game for most games at all unless there's something interesting in them that I want to do.

I also only play games once. So multiple playthroughs is not something I do. The only exception to this will be Nier Automata so I can get the true ending.
 
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