Cid
Badges: 1/8
Game: Crystal
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Two steps ahead
LOCK DOWN - Fire Barrier (GLOBAL RULE)
LOCK DOWN - Ground Barrier (GLOBAL RULE)
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Two Steps Ahead
Your team must be always prepared for next 2 Gyms (or the whole E4 if you're in the late game) at once. This includes Pokémon/moves/items and everything you can think of. (levels excluded from this)
The Adventures of Stormhelper Patrick in Crystal - Part 1 (Get-Together Challenge 2019)
Two Steps Ahead was an interesting first challenge. Not too hard, I thought. So I immediately began my journey, named myself Patrick as I always do, and planned out which Pokémon would fit this preparation mechanic. I got down, talked to Mom, went out, talked to Elm, and immediately I picked Cyndaquil for Bugsy. This little Fire-type will do well for my challenge. So he and I immediately became partners.
I did the whole trip to Mr. Pokémon, met Oak, got the call of someone stealing a Pokémon, and fought my rival. This one was tough, I needed to heal my level 6 Cyndaquil twice to beat this guy. Thankfully we pulled through, despite missing a couple of Tackles. So we got back to New Bark, told the police my rival's name was Silver. Talked to Mom, asked her to save my money, got out of New Bark, saw a Poliwag and thought hey this would be a good Surf, Waterfall, and Whirlpool user, so I caught it, too. I also befriended Youngster Joey and got his number because I've always been Joey's gay best friend to call whenever he feels on top.
Then began the long process of finding a Geodude, which was super crucial because I didn't want a disobeying Onix and I totally needed a Rock/Ground-type for Falkner, Bugsy, and even Whitney's Rollout-abusing Miltank. I managed to catch one (a Geodudette, to boot) when I recharged my 3DS, and then since it was nighttime a bunch of Hoothoot were flying by, too. So I thought hey, Falkner likes using Mud-Slap, right? And Flying would resist Bugsy's Fury Cutter. So I added a female Hoothoot to my team, while making sure to box my male Poliwag after it levelled up accidentally.
We breezed through Sprout Tower through sheer teamwork, with Hoothoot and Cyndaquil taking care of the Bellsprout, and Geodude tanking the Hoothoot. Saw my rival again as he escaped the tower, and then I got HM Flash. We went down, took a trip to the Trainer School by following the spinny teacher, and also checked out the Sudowoodo blocking the way to Goldenrod.
Finally it was Falkner time. Hoothoot and Geodude were enough to beat the two gym trainers, so we quickly got to face Falkner. His Pidgey got its pecks handed to by Hoothoot, while Hoothoot managed to get off a Growl on his level 9 Pidgeotto before having to switch to Geodude to tank a second Gust. Then the Mud-Slap spam happened. Geodude only loses 3 HP every time so I had multiple shots of getting his newly learned Rock Throw to connect, but alas, it wasn't meant to be. I switched to Cyndaquil after healing Geodude with a Potion, then even with some mud on his face, Cyndaquil connects with Ember and-- burns! Pidgeotto is now on a timer. I switch back to Geodude because the Gusts were getting too strong, and he proceeded to Mud-Slap one final time before resorting to Tackles (no more PP, I presume). Geodude still kept missing, so Pidgeotto simply succumbed to its burn wounds. I got the Zephyr Badge, walked down to the gym helper guy near the statues, took a selfie beside the statue with my name newly inked on it, and saved the game.
Black Belt Cid would like to check out Room 22 next.