When I use U-turn in your rombase, it works a little different from the official games.
- In the main games, if your party have more than one Pokemon and your leading 'mon uses U-turn to KO a foe, it will gain full Exp and won't switch.
- Same situation but in the rombase, after KOing a foe, your leading 'mon will switch to another and the Exp is split between them.
If I use U-turn the way it is now, I'll be forced to share Exp with another Pokemon even if I don't want to, like when grinding. Out of curiosity, I tried the U-turn script (in the Move Resource thread) with a regular FR rom; it also has the same problem.
And this is a minor typo: the "t" in U-turn isn't capitalized in the main games, unlike the rombase.