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Yeahhhh... Never Again.

Sounds like almost every LoL player ever, especially ADCs, and especially Vayne or Ezreals.

I stopped supporting because while i found Lulu and Blitz fun to play, i got tired of being flamed by whole team every game just because i'm the support.

Always nice to meet more and more LoL players. <33

It is true that LoL players tend to be really passionate and thus, they can get angered very, very easily if you even make the tinest mistake, especially at higher elo levels. Not everyone of em' are like that though, since I play ADC myself, and I just give friendly advice, hehe. :3

But yeah, you just need a tough skin for that game if you're playing solo queue. Sometimes these players are just wrong and you need to correct them, but other wise, it's better to just put them on ignore so you don't have to hear em' anymore~ x_x
 
There's been few times where I've been absolutely steamed at a game to the point where I'm shaking, however, one of those times was rather recent.

I'm a rather patient individual; I can take the most brutal of emotional punishment and not bat an eye. This extends for the most part into video games. That being said, I must say that I got absolutely steamed at Mario Kart 8 recently.

Playing online is a death wish for your nerves; There are shells on bananas with wings all flying at you wishing you ill. There was a race where I was absolutely bombarded by every moving thing on the entire racetrack and finished at least a half lap behind everyone else. I am a very skilled and highly experienced Mario Kart player and I can take a loss, but this was far more than any loss. It was infuriating. I still play regularly, but it was by far the worst experience I've had in my entire life in terms of video gaming madness.
 
My first time playing through Final Fantasy X where the only characters I ever leveled up were Auron, Tidus, and Wakka I got stuck fighting Seymour on Mt. Gagazet. I spent around 300 hours in the Calm Lands trying to level up those three enough to be able to win the fight, and then I also leveled up Lulu and Rikku because they're also useful in that fight, then got all of my Aeons to have Overdrives, and then still got wrecked every time I faced him. Finally I got lucky and Bahamut did a critical hit to seymour on his overdrive and then everything else just fell into place.
 
Yo, when I tell you I was disgusted that I wasted 10 dollars on Time & Eternity....

If I ever find a time machine, I would have to go back and slap myself, because that was one of the worst days of my life, fml.

Bad Experiences? Let me tell you about Armored Core For Answer on Hard mode. Towards the end of the game, there's a mission where
Spoiler:
If you choose this mission, you have to fight 4 fully tunes mechs, in a very annoying stage (The cradles themselves serve as the battleground, and you have to boost to each one for the most part if you want mobility), and when I SAY it is hard as all hell? Oh, and if you decide to run hard mode, you have to fight FIVE mechs. And just to spit in your face, the 5th mech
Spoiler:


I don't think I'd do that again with cheat codes backing me up, because that was utterly ridiculous.
 
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For me it was constantly dying in Sonic Generations. Sonic games throw me off because it's advertised as going super fast but then the moment I run into a platforming section that involves patience and timing, my immersion is ruined and I constantly get a game over. It's very frustrating and I always rage quit playing the game lmao. I guess I'm just no good at Sonic games.

Oh my god, how could I forget? This exact same thing kept happening to me so that's why I just quit playing overall haha. I hadn't played a Sonic game since I was 6, so I was just confused and thought I was awful, too, but maybe it's a common theme? ?_?
 
Oh my god, how could I forget? This exact same thing kept happening to me so that's why I just quit playing overall haha. I hadn't played a Sonic game since I was 6, so I was just confused and thought I was awful, too, but maybe it's a common theme? ?_?

False advertisement! xD
I'm pretty good at Sonic Adventure 2 cause I grew up with it but Sonic Generations just threw me for a loop.
 
Yo, when I tell you I was disgusted that I wasted 10 dollars on Time & Eternity....

If I ever find a time machine, I would have to go back and slap myself, because that was one of the worst days of my life, fml.

Bad Experiences? Let me tell you about Armored Core For Answer on Hard mode. Towards the end of the game, there's a mission where
Spoiler:
If you choose this mission, you have to fight 4 fully tunes mechs, in a very annoying stage (The cradles themselves serve as the battleground, and you have to boost to each one for the most part if you want mobility), and when I SAY it is hard as all hell? Oh, and if you decide to run hard mode, you have to fight FIVE mechs. And just to spit in your face, the 5th mech
Spoiler:


I don't think I'd do that again with cheat codes backing me up, because that was utterly ridiculous.

Let me just say... wow someone else actually knows Armored Core!! Even though that's a tragic moment it's awesome to see a person that has actually heard of the series
 
Let me just say... wow someone else actually knows Armored Core!! Even though that's a tragic moment it's awesome to see a person that has actually heard of the series

Not enough people know about or even try to get into Armored Core. Kinda makes me sad honestly. I've invested a lot of time into the series and I feel like it doesn't get enough credit.

People can't seem to stop asking for another Chromehounds though...yet they're developed by the same people who made Armored Core? Okay, fanbases...


Any Megaman Zero prior to the 4th installment. Those were ridiculously hard and I kept dying at the first two bosses.
Could have been worse. Could have been MMX7. That was a travesty in and out of itself, but boss fights as Zero made no sense in that game.
 
Practically everything in Tales of Symphonia once you got to the second disk. Extremely poorly designed dungeons, stupid plot twists, bland, annoying characters, shoehorned heavy handed messages about society, poorly handled themes, characters who pretty much go in and out for no reason; the game was getting tedious before this point but by the second disk it was almost too much to bear. The only thing redeeming about it was the art direction and the music is kind of catchy (but definitely not up there with Sakuraba's best). I honestly can't think of a single part in that second disk that didn't feel like a damn chore.

I know there are some people who still tell me to this day that "I wasn't playing the game correctly" or that "I needed to play [game] to understand it" but a video game should be well designed enough to be able to follow what is going on without boring the player to death. It should not require the assistance of other games to understand the plot or be able to at least follow it, and you must certainly not force the player to "play a certain way" to understand the game.
 
Any Megaman Zero prior to the 4th installment. Those were ridiculously hard and I kept dying at the first two bosses.

Megaman Zero 3 was actually really easy if you didn't care about the rank you get at the end of the mission (and EX skills).

The first Megaman Zero game is REALLY hard though. It took me forever to beat the final boss.
 
Let's start with one of the best games I've ever played: Limbo. Limbo is an awesome game. It was a brilliantly built platformer, the graphics were great, and it was extremely difficult. No kidding. I don't hate Limbo, I must say that, but Limbo was the most mind-twisting video game experience I have ever had. Especially that final level.


Next on my list is Deep Sleep. Deep Sleep is a horror point and click puzzle game that challenges your mind and your courage. This game wasn't a mind twister as much as it was a panic inducer. When you first saw the monster in the game, it had brilliant timing, and completely freaked me out. The other games in this series were never as freaky for me though.

Of course, neither of these are anything compared to Flappy Bird xD
 
Practically everything in Tales of Symphonia once you got to the second disk. Extremely poorly designed dungeons, stupid plot twists, bland, annoying characters, shoehorned heavy handed messages about society, poorly handled themes, characters who pretty much go in and out for no reason; the game was getting tedious before this point but by the second disk it was almost too much to bear. The only thing redeeming about it was the art direction and the music is kind of catchy (but definitely not up there with Sakuraba's best). I honestly can't think of a single part in that second disk that didn't feel like a damn chore.

Yeah, that was sort of the problem with the majoirty of the Tales' games - you have to go here, 5 seconds later, you have to sail alllll the way there, then go back here, go to this cave, etc, etc, ugh, the constant travelling can drain on you pretty quickly, true. I'd say you'd really have to be into the atmosphere, the battle mechanics, and the plot to really appreciate the tales games in that regard, I suppose, otherwise, you're gonna have a rough time indeed. D:
 
^Ya know, as much as I like the Tales series, I do have to admit that they tend to have some issues, like the pacing or some of the characters being hit or miss.

Anyway, one terrible gaming experience for me is....
[PokeCommunity.com] Yeahhhh... Never Again.


This mother****er. Goddamn do I hate this thing. The Spider Ball Guardian is easily the most frustrating boss of Metroid Prime 2: Echoes. The Morph Ball is one of Metroid's big gimmicks, and it is cool, and this is the only boss battle in the trilogy done entirely in Morph Ball mode, but the controls are not meant for the level of precision and speed needed to beat this thing. What makes it worse is that you don't battle this thing until you're like 2/3-3/4 of the way through the game, so you fight all the way to this point, only to deal with this BS, not to mention that the Spider Ball is a very useful upgrade. I don't even remember how the hell I beat it on my first 2 runs, and it made me give up on my 3rd run of Prime 2; it's one of the very few things to make me rage quit. It kinda sucks since Prime 2 is probably my favorite one of the Prime triology.
 
Dead Island. No matter how much I wanted to like that game, it was just god awful. Terrible writing and animation, plus some repetitive gameplay, led me to stop playing that after like 3 hours. Shame.
 
Monster Kingdom: Jewel Summoner for the PSP should have never been made. I got it thinking it would be similar to Pokémon and it was a half hour wasted. God awful characters, voice acting, story, UI, 'battle' system, everything. All copies of it should be burned.
 
When you wind up getting yourself with lag in Call of Duty games, even though your connection is perfectly fine, is, without a doubt, always a bad experience. I've been on this hundreds of times previously, and despised each and every moment. When you're online and playing in some mode such as team-deathmatch, every second counts.

From what I have seen, many players I've been in with seemed to have been advanced, and know what they're doing. If you screw anything up, they could take you down in a blink of an eye, and you can't do anything in return other than die, re-spawn, and try getting back to those guys. If you lag, however, you don't have to do anything yourself; this would mess things up for you automatically, and regardless of how tough you try, you won't be able to rescue your player. If you're an in open place where opponents are freely able to see you, then chances of you getting shot are top-notch; most of the time, it will happen. When it does, you'll more or less be frustrated and wind up quitting. That is, if you play competitively--someone who tries to earn scores, move up ranks, and so forth.

Lately, I've been trying to lay myself back more and enjoy whatever fun CoD has to offer, and ignore competitiveness. For me, one way of having fun is to simply bother teammates to hear their reactions and whatnot, which, oftentimes, could be simply hilarious, all depending on how you take it. There's also a way off kick them out of matches, by constantly hurting yourself while destroying their traps. While they can't say anything when they're gone, I still find it sort of fun to see someone randomly disappear off the field.

I don't always do such things, though; only when I'm not in the mood of playing seriously, so to speak.
 
I am in the same boat as Endless. I can't play Call of Duty anymore, only my reasons are slightly different. I used to play CoD every day with Harry and our little gang, but I got so sick of cussing at my screen and being an idiot. I quit playing CoD online after throwing temper tantrums like that. I played my roommate's copy of MW3 once online and no longer enjoyed the CoD style of gameplay. I really love Zombies though, so if they ever release a Zombies edition of CoD - I'm on board!
 
Racing games were my favorite always and i played Need For Speed games with passion. Before NFS went all Online and super competitive there were older games with actual difficulty levels and AI. I remember playing NFS Underground 1 with friend, in this game some races are really difficult even on Easy mode. We found ourselves cursing passionately and stuck sometimes for weeks in one certain race in Underground carrer mode, we changed cars to drive with, strategies, always ended up failing. Years passed, I learned a bit about this game, knew what car to use, how to drive properly and I didn't even realize when I found myself beating this game on Hard difficulty. Underground 2 was a piece of cake comparing to U1. Then Most Wanted happened. Oh God, the carrer Drag races. I love drag races overall, I always tried to get personal records and tuned cars in the best possible way, but hell, Most Wanted had the worst Drag race system - lots of traffic cars and the tracks had corners that slowed my car. I didn't have much reflex at the time so I was losing horribly.
 
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