Jiggykoopbob
Local Pokémon loving Goomba. (Flair theme: SM64DS)
- 88
- Posts
- 2
- Years
- Mushroom Kingdom.
- Seen May 13, 2024
So Generation 9's core games launched to highly critical acclaim(?) reviews. Even though the games suffer from preformance issues at times as well as graphical glitches. (I haven't come across a lot yet.), I'm not here to bring up anything related to that.
This game makes some weird design choices that i'd like to bring up.
1: Checking a Pokémon's friendship.
I don't know if there is an NPC in the game that tells you how much your pokémon loves you. But without that NPC, i have to go ahead and start a picnic and then "talk" to my pokémon, to which it
will display 1 to 5 hearts. However this better be a bug they haven't fixed yet, but apparently those hearts only show up the first time you talk to the Pokémon and won't appear again until you pack up and start
another picnic. Like what's the deal with that?
2: You can't see the inside of restaurants or shops in general.
Not sure why only barber shops have an interior you can walk around in. Sword and Shield had interiors for clothing shops, so why can't that carry over here?
3: Pokémon in battle not closing their eyes when sleeping.
I'm fairly certain this one was resolved in the latest patch. But awkwardly Pokémon don't close their eyes when they have the sleep status effect.
4: Clothing shops not selling shirts, pants or jackets.
Is this because im enrolled in an academy and have to wear one of four mediocre looking outfits at all times? Come on, i wanna be fancy and dress up like the Mario bros or Wario "Bros".
Maybe they'll sell them in later towns in the game, i dunno.
5: Slow walking pokémon.
When you take out your leading pokémon to walk with you, most species of pokémon run too slow and can't keep up with you running at full speed. (Not riding Koraidon or Miraidon that is.)
Almost no one really walks slowly in these games, they wanna get to places faster you know?
I'm not saying that these nitpicks ruin the exprience. I just noticed them and wanted to point them out here.
This game makes some weird design choices that i'd like to bring up.
1: Checking a Pokémon's friendship.
I don't know if there is an NPC in the game that tells you how much your pokémon loves you. But without that NPC, i have to go ahead and start a picnic and then "talk" to my pokémon, to which it
will display 1 to 5 hearts. However this better be a bug they haven't fixed yet, but apparently those hearts only show up the first time you talk to the Pokémon and won't appear again until you pack up and start
another picnic. Like what's the deal with that?
2: You can't see the inside of restaurants or shops in general.
Not sure why only barber shops have an interior you can walk around in. Sword and Shield had interiors for clothing shops, so why can't that carry over here?
3: Pokémon in battle not closing their eyes when sleeping.
I'm fairly certain this one was resolved in the latest patch. But awkwardly Pokémon don't close their eyes when they have the sleep status effect.
4: Clothing shops not selling shirts, pants or jackets.
Is this because im enrolled in an academy and have to wear one of four mediocre looking outfits at all times? Come on, i wanna be fancy and dress up like the Mario bros or Wario "Bros".
Maybe they'll sell them in later towns in the game, i dunno.
5: Slow walking pokémon.
When you take out your leading pokémon to walk with you, most species of pokémon run too slow and can't keep up with you running at full speed. (Not riding Koraidon or Miraidon that is.)
Almost no one really walks slowly in these games, they wanna get to places faster you know?
I'm not saying that these nitpicks ruin the exprience. I just noticed them and wanted to point them out here.
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